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WILD WATERHOLE

  • Producer

  • Game Designer

  • Programmer - C#

‘Wild Waterhole’ is a set of educational games designed for large touch screens in a shopping centre environment. I was responsible for the design and gameplay/UI programming of three of the four games: Big Bellies, a game that involves slingshotting food into animals mouths, Serengeti Crossing, a reaction-game where you hit crocodiles to protect a herd of wildebeest and zebra, and Sleepy Scouts, a whackamole-type game in which you attempt to keep adorable meerkats from falling asleep. I was the producer for the mobile ports at a later time.

Available on Android here.

Coming to iOS soon.

Studio: Play9

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